Featured resource
2026 Tech Forecast
2026 Tech Forecast

Stay ahead of what’s next in tech with predictions from 1,500+ business leaders, insiders, and Pluralsight Authors.

Get these insights
  • Course

Introduction to Maya 2009

Discover over nine hours of project-based training to learn the fundamentals of modeling, texturing, rigging, animating, dynamics, lighting, and rendering in Maya. Software required: Maya 2009 and up.

Beginner
9h 26m
(2)

Created by Justin Marshall

Last Updated Mar 19, 2019

Course Thumbnail
  • Course

Introduction to Maya 2009

Discover over nine hours of project-based training to learn the fundamentals of modeling, texturing, rigging, animating, dynamics, lighting, and rendering in Maya. Software required: Maya 2009 and up.

Beginner
9h 26m
(2)

Created by Justin Marshall

Last Updated Mar 19, 2019

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Core Tech
What you'll learn

Discover over nine hours of project-based training to learn the fundamentals of modeling, texturing, rigging, animating, dynamics, lighting, and rendering in Maya. Taught by four Digital-Tutors instructors, each teaching their core areas of expertise to provide an essential guide to utilizing the powerful tools available in Maya. Ideal for new and beginning artists. Popular highlights include: Interface Overview, NURBS Modeling, Polygon Modeling, Subdivision Surfaces, Texturing, Procedural Textures, Hypershade, UV Layout, Building Control Rigs, Custom Attributes, Writing Expressions, Setting Key Frames, Path Animation, Dynamics, Particle Shader, Lighting, Image Planes, Light Linking, Environments, Displacement Maps, Rendering. Software required: Maya 2009 and up.

Introduction to Maya 2009
Beginner
9h 26m
(2)
Table of contents

About the author
Justin Marshall - Pluralsight course - Introduction to Maya 2009
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

Get started with Pluralsight