Introduction to Maya: 2nd Edition

Learning Maya is now easier than ever. Software required: Maya 7 or higher.
Course info
Level
Beginner
Updated
Oct 4, 2005
Duration
9h 14m
Table of contents
Introduction and Project Overview
Introduction to Maya: 2nd Edition
Working with Camera and Navigation 7m Using Various Views and Panels 8m Exploring User Interface Elements 13m Viewing and Shading Geometry 6m Qwerty Shortcuts 10m Channel Box and Display Layer Editor 8m Modifying Tool Settings 3m Using the Attribute Editor 9m Using the Outliner and Hypergraph 4m Grouping vs. Parenting 4m Using Maya's Hotbox 9m Using Selection Masks 3m Creating and Modifying a Shelf 8m Learning MEL Scripting 6m Building Custom Marking Menus 11m Understanding Different Surface Types 3m Surface Components 9m Setting up the Image Planes 8m Building the Main Engine 12m Using the Duplicate Command to Build the Fan Blades 10m Working with Lattices 5m Shaping Surfaces Using Components 12m Display Layers and Sculpting 6m Modeling Using Edge Extrude 10m Merging Vertices and Extruding Faces and Converting to Subdivisional Surfaces 14m Creasing Subdivision Surfaces 10m Extruding Along a Curve 9m Adding Localized Detail on a Subdivision Surface 7m Shaping the Gas Tank with NURBS 7m Sculpting the Fender with the Surface Sculpt Tool 14m Building the Seats Using Primitives and Deformers 9m Creating Handle Bars with Curves 8m Lofting and Revolving 8m Merging Subdivision Surfaces and Intersecting Surfaces 15m Hypershade Overview 5m Applying Shaders and Exploring the Render View 9m Creating Shader Networks 14m Shading the Jet Bike 6m Using the Ramp Node 9m Using the PSD Node and Tweaking Textures in Photoshop 20m Working with UVs 11m Creating a Car Paint Shader 9m Overview of Maya's Lights 9m Overview of Maya's Shadows 11m Light Linking in Maya 4m Controlling Tessellation Settings 6m Using the Connection Editor 6m Creating Displaced Geometry 7m Organizing the Scene 9m Creating Clusters for the Exhaust 6m Set Driven Key Relationships 5m Using Set-driven Keys for Secondary Animation 6m Working with the Graph Editor 6m Cycling the Animation 6m Creating and Binding Joints 7m Path Animation Techniques 6m Cameras and Camera Settings 6m Using Paint Effects and Interacting Geometry 4m Adding Custom Attributes 3m Tweaking the Animation 6m Creating Smoke Using Particles 13m Sculpting the Environment and Tweaking the Lights 7m Creating a Sky and Doing a Batch Render 13m Setting up the Render Layers 4m
Description
Course info
Level
Beginner
Updated
Oct 4, 2005
Duration
9h 14m
Description

Learning Maya is now easier than ever. Contains over 9 hours of project-based training. Perfect for beginner to intermediate users. Popular Highlights Include: Polygon Modeling; NURBS Modeling; Texturing; Lighting; Animation / Rigging; Rendering; UV Layout; Hypershade; Particle Simulations; Environments; Interface Overview. Software required: Maya 7 or higher.

About the author
About the author

Digital-Tutors author.

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