Introduction to Maya: 2nd Edition

Learning Maya is now easier than ever. Software required: Maya 7 or higher.
Course info
Level
Beginner
Updated
Oct 4, 2005
Duration
9h 15m
Table of contents
Introduction and Project Overview
Introduction to Maya: 2nd Edition
Working with Camera and Navigation 7m Using Various Views and Panels 8m Exploring User Interface Elements 13m Viewing and Shading Geometry 7m Qwerty Shortcuts 10m Channel Box and Display Layer Editor 9m Modifying Tool Settings 3m Using the Attribute Editor 10m Using the Outliner and Hypergraph 5m Grouping vs. Parenting 5m Using Maya's Hotbox 9m Using Selection Masks 3m Creating and Modifying a Shelf 8m Learning MEL Scripting 7m Building Custom Marking Menus 11m Understanding Different Surface Types 4m Surface Components 10m Setting up the Image Planes 8m Building the Main Engine 12m Using the Duplicate Command to Build the Fan Blades 11m Working with Lattices 5m Shaping Surfaces Using Components 13m Display Layers and Sculpting 7m Modeling Using Edge Extrude 10m Merging Vertices and Extruding Faces and Converting to Subdivisional Surfaces 15m Creasing Subdivision Surfaces 11m Extruding Along a Curve 10m Adding Localized Detail on a Subdivision Surface 7m Shaping the Gas Tank with NURBS 8m Sculpting the Fender with the Surface Sculpt Tool 15m Building the Seats Using Primitives and Deformers 10m Creating Handle Bars with Curves 8m Lofting and Revolving 9m Merging Subdivision Surfaces and Intersecting Surfaces 15m Hypershade Overview 5m Applying Shaders and Exploring the Render View 9m Creating Shader Networks 14m Shading the Jet Bike 6m Using the Ramp Node 10m Using the PSD Node and Tweaking Textures in Photoshop 20m Working with UVs 11m Creating a Car Paint Shader 9m Overview of Maya's Lights 9m Overview of Maya's Shadows 11m Light Linking in Maya 5m Controlling Tessellation Settings 6m Using the Connection Editor 6m Creating Displaced Geometry 8m Organizing the Scene 10m Creating Clusters for the Exhaust 6m Set Driven Key Relationships 5m Using Set-driven Keys for Secondary Animation 7m Working with the Graph Editor 7m Cycling the Animation 6m Creating and Binding Joints 8m Path Animation Techniques 7m Cameras and Camera Settings 7m Using Paint Effects and Interacting Geometry 5m Adding Custom Attributes 4m Tweaking the Animation 7m Creating Smoke Using Particles 14m Sculpting the Environment and Tweaking the Lights 7m Creating a Sky and Doing a Batch Render 14m Setting up the Render Layers 5m
Description
Course info
Level
Beginner
Updated
Oct 4, 2005
Duration
9h 15m
Description

Learning Maya is now easier than ever. Contains over 9 hours of project-based training. Perfect for beginner to intermediate users. Popular Highlights Include: Polygon Modeling; NURBS Modeling; Texturing; Lighting; Animation / Rigging; Rendering; UV Layout; Hypershade; Particle Simulations; Environments; Interface Overview. Software required: Maya 7 or higher.

About the author
About the author

Digital-Tutors author.

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