- Course
Introduction to Modeling in Maya 8.5
Easily learn several modeling techniques and a customizable workflow to modeling in Maya with over five hours of project-based training. Software required: Maya 8.5 and up.
- Course
Introduction to Modeling in Maya 8.5
Easily learn several modeling techniques and a customizable workflow to modeling in Maya with over five hours of project-based training. Software required: Maya 8.5 and up.
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What you'll learn
Easily learn several modeling techniques and a customizable workflow to modeling in Maya with over five hours of project-based training. Great for new and beginning artists. Popular highlights include: Overview of Modeling Tools in Maya; Introduction to Various Types of Geometry; Surface Conversions; Proxy Modeling; Combining Geometry; Mirroring Geometry; Incorporating Animation to Modeling Workflow; Using a Polygon-to-Subdivision Workflow; Principles of Creating Clean Geometry; Adding Edge Resolution; Working with NURBS Curves, Surfaces, and Trims; Naming and Organizing Assets; Shader Creation and Assignment; Combining and Separating Multiple NURBS Surfaces; Manipulating NURBS Seams with Stitch; Lofting to Create Geometry using Multiple NURBS Curves; Creating Geometry along Paths with NURBS Extrude; Manipulating NURBS Parameterization; Generating Symmetrical Geometry; Extruding to Add Resolution in Specific Areas; Adding and Re-routing Edges with Split Polygon Tool; Interactively Adding Edges around Objects; Building High-res geometry with Low-res Cages; Creasing to Change Hardness of Sub-D Edges; Reshaping High-res Geometry with Lattice Deformers; Creating Interlocking Chain Links with Animated Snapshot. Software required: Maya 8.5 and up.