Easily learn Mudbox and an array of time-saving modeling and sculpting techniques that are being used for film and games. Contains over 3.5 hours of project-based training. Great for new and beginning artists. Popular highlights include: Digital Sculpting Techniques; Asymmetrical Modeling; Texture Baking; Generating Normal Maps; Generating Displacement Maps; Working with 3D Layers; Maya and Mudbox Workflow; Maya Surface Preparation; Utilizing Local Subdivision Features; Multi-resolution Editing; Using Stamps and Stencils; Painting Masks; Layer Management; Scene Optimization; Rendering in mental ray; Real-time Normal Map Preview; Sculpting Brushes Overview; Interface and Tools Overview. Software required: Mudbox 1.0.5.
Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.