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Introduction to RenderMan 1.0 for Maya 7

Learn to create cinematic-quality imagery and give your work a distinctive visual edge with 3 hours of project-driven training. Perfect for beginner to intermediate users. Sofware required: Maya 7, RenderMan for Maya 1.0 or higher.

What you'll learn

Popular highlights include: Displacements; ZBrush Displacements; Normal Maps; Camera Motion Blur Settings; Depth of Field Effects; Controlling Reflections with Sets; Global Illumination; Color Bleeding; Image Based Lighting; Sub-Surface Scattering; Pixar's Deep Shadow; Deep Shadows with Maya Fur; Passes and Outputs; Maya Paint Effects and Post Processes; Custom Shaders; RenderMan Overview. Sofware required: Maya 7, RenderMan for Maya 1.0 or higher.

Table of contents