Introduction to RenderMan for Maya

Give your work a visual edge. Learn production tested techniques and begin creating cinematic-quality imagery using Pixar's award-winning technology. Software required: RenderMan for Maya 2.0.
Course info
Level
Beginner
Updated
Jul 12, 2007
Duration
4h 11m
Table of contents
Description
Course info
Level
Beginner
Updated
Jul 12, 2007
Duration
4h 11m
Description

Give your work a visual edge. Learn production tested techniques and begin creating cinematic-quality imagery using Pixar's award-winning technology. Contains nearly 6 hours of project-based training. Perfect for new and intermediate artists. Popular highlights include: Rendering Displacements; Lights and Shadows; Reflections and Refractions; Motion Samples; Bokeh; Caustics; Point Cloud Based Occlusion; Depth of Field Effects; Global Illumination; Color Bleeding; Creative Uses for CSG; Rendering Fur; Sigma Hiding; Curve Rendering; Image Based Lighting; Sub-Surface Scattering; RenderMan Texture Baking; Custom Passes; Custom Shaders. Software required: RenderMan for Maya 2.0.

About the author
About the author

Digital-Tutors author.

More from the author
CG101: Animation
Beginner
1h 4m
Apr 20, 2012
CG101: Cinematography
Beginner
13m
Apr 16, 2012
CG101: Graphic Design
Beginner
17m
Apr 16, 2012
More courses by Papa Georgio