Expanded Library

Introduction to XSI 6

by Kyle Green

Easily learn the entire process of modeling, texturing, lighting, animation, and rendering with XSI. Software required: Softimage XSI 6 and up.

What you'll learn

Easily learn the entire process of modeling, texturing, lighting, animation, and rendering with XSI. Contains over 7 hours of project-based training and updated for version 6. Perfect for beginner to intermediate artists. Popular highlights include: Setting Up Rotoscopes; Working with Different Surface Meshes; Polygon Modeling Techniques; Extruding Faces & Edges; Extracting Geometry; Assigning Materials & Textures; Working with Texture Layer Editor; Creating & Modifying UVs with Texture Projections; Utilizing Deformers; Parenting Objects into Animation-friendly Hierarchy; Optimizing Workflow with Keying Panel; Automatic Movement with Path Animation; Setting and Modifying Keyframes with Animation Editor; Understanding the Material Manager; Efficiently UV Mapping; Exploring Various Light and Shadow Types; Applying Rendering Techniques; Developing Shader Networks in Render Tree; Creating Smoke Effects with Particles. Software required: Softimage XSI 6 and up.

Table of contents

Introduction and Project Overview
2mins
Introduction to XSI 6
450mins

About the author

Kyle was one of the first authors for Digital-Tutors, now a Pluralsight company. and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002. Kyle has contributed to many of the most popular projects and helped the Digital-Tutors team win awards throughout the company's history. Kyle has had the honor of having his art exhibited at the New York ... more

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