Introduction to XSI 6

Easily learn the entire process of modeling, texturing, lighting, animation, and rendering with XSI. Software required: Softimage XSI 6 and up.
Course info
Level
Beginner
Updated
Jan 24, 2007
Duration
7h 32m
Table of contents
Introduction and Project Overview
Introduction to XSI 6
Description
Course info
Level
Beginner
Updated
Jan 24, 2007
Duration
7h 32m
Description

Easily learn the entire process of modeling, texturing, lighting, animation, and rendering with XSI. Contains over 7 hours of project-based training and updated for version 6. Perfect for beginner to intermediate artists. Popular highlights include: Setting Up Rotoscopes; Working with Different Surface Meshes; Polygon Modeling Techniques; Extruding Faces & Edges; Extracting Geometry; Assigning Materials & Textures; Working with Texture Layer Editor; Creating & Modifying UVs with Texture Projections; Utilizing Deformers; Parenting Objects into Animation-friendly Hierarchy; Optimizing Workflow with Keying Panel; Automatic Movement with Path Animation; Setting and Modifying Keyframes with Animation Editor; Understanding the Material Manager; Efficiently UV Mapping; Exploring Various Light and Shadow Types; Applying Rendering Techniques; Developing Shader Networks in Render Tree; Creating Smoke Effects with Particles. Software required: Softimage XSI 6 and up.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

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