Course info
Dec 1, 2010
1h 49m

In this collection of lessons, we will learn about the fundamentals of camera animation in Softimage. This course will provide you with a foundation for camera animation in Softimage. We'll cover everything from creating turntables to techniques we can use to add more entertainment to our shots by camera animation alone. We'll learn various ways we can rig cameras and even discuss shot composition to make sure the audience knows who the significant players and objects of interest are in our scene. By the end, you'll have the knowledge you need to animate the camera confidently, producing results that can captivate an audience. Software required: Softimage 2011 and higher.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] find a foundation for animating cameras and soft the march. Kim. Our animation is a challenge. There are times when this responsibility is given to a professional camera. Artists over. We aren't always so fortunate to hand up for work to someone else. Therefore, it's a good idea that we learned how to conquer these challenges and create successful camera animations that are rewarding to both us and the audience. We'll cover everything from creating turntable animations to exploring techniques we can use to add more to our shots by our camera animation alone well, even discussed shot composition to make sure the audience knows who these significant letters and objects of interest our and our scenes. By the end of this course, you have the knowledge you need to animate the camera, confidently producing results. Second, captivate an audience. It makes them feel part of the adventure. But enough said, Let's say we go ahead and get started