Description
Course info
Rating
(35)
Level
Beginner
Updated
Feb 26, 2015
Duration
1h 46m
Description

We'll start with a general overview of dynamics in Houdini and discuss the key concepts behind working with simulations. We'll explore the idea of animation without keyframes and the role of solvers in Houdini's dynamic context. Next we go over how to properly set up your scene for working in the dynamic context and how to avoid common mistakes. We'll talk about basic rigid body techniques for creating object interactions. We'll go over how to set up effective collision geometry, and wrap things up by taking a look at the Finite Element Solver and cloth simulations. This course was developed for an artist with a solid understanding of basic 3D concepts and a general understanding of Houdini's interface. While this Houdini training covers the fundamental concepts behind dynamic operators, it is not intended to cover every parameter of every solver. We will instead focus on the ideas and workflow of the dynamic context and the key parameters that will easily allow us to direct the behavior of our simulation.

About the author
About the author

John is the resident Houdini and dynamics author at Pluralsight.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi, I'm John Moncrief, and in this series of lessons we'll get an introduction to Houdini's dynamic context by exploring object collisions. We'll start with a general overview of dynamics in Houdini and discuss the key concepts behind working with simulations. We'll explore the idea of animation without keyframes, and the role of solvers in Houdini's dynamic context. Next we'll go over how to properly set up your scene for working in the dynamic context, and how to avoid some common pitfalls. We'll talk about object interactions and how to set up effective collision geometry, and we'll wrap things by taking a look at the finite element solver in cloth simulations. This series of lessons was developed for an artist with a solid understanding of basic 3D concepts, and a general understanding of the Houdini user interface. While this course covers the fundamental concepts behind dynamic operators in Houdini, it's not intended to cover every parameter of every solver. We'll instead focus on the ideas and workflow of the dynamic context, and the key parameters that will allow us to easily direct the behavior of our simulations, so let's go ahead and dive into this fascinating toolset within Houdini.