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Introduction to CryENGINE

In this CryENGINE tutorial, we will learn the fundamentals to creating beautiful levels in the widely popular game engine CryENGINE. Software required: CryENGINE Free SDK (version 3.4, Build 3696).

Beginner
4h 54m
(3)

Created by Joshua Kinney

Last Updated Feb 28, 2019

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  • Course

Introduction to CryENGINE

In this CryENGINE tutorial, we will learn the fundamentals to creating beautiful levels in the widely popular game engine CryENGINE. Software required: CryENGINE Free SDK (version 3.4, Build 3696).

Beginner
4h 54m
(3)

Created by Joshua Kinney

Last Updated Feb 28, 2019

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What you'll learn

In this CryENGINE tutorial, we will learn the fundamentals to creating beautiful levels in the widely popular game engine CryENGINE. We'll start off by learning how to download and install the CryENGINE SDK. Once all of that's out of the way, we'll jump into generating and modifying the terrain. From there, we'll ramp up the action by painting materials on our terrain, adding vegetation, props, water, clouds, boids and so much more. This tutorial covers all of the major features you'll need to get up and running in CryENGINE and by the end of the course, you'll not only have created an immersible level but you'll have all the knowledge you need to begin creating your own levels. Software required: CryENGINE Free SDK (version 3.4, Build 3696).

Introduction to CryENGINE
Beginner
4h 54m
(3)
Table of contents

About the author
Joshua Kinney - Pluralsight course - Introduction to CryENGINE
Joshua Kinney
137 courses 4.5 author rating 2798 ratings

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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