This Maya tutorial will cover how to generate fluid simulations from scratch and all of the key attributes in the fluid shape node. A few things that we will learn include dynamic simulation settings, adjusting temperature and fuel, converting the fluid simulation into geometry, and working with the shading attributes to name a few. This tutorial is perfect for beginning artist who are new to Maya and Fluids as well as seasoned Maya artists looking for an explanation of what a particular attribute does. This tutorial is an introductory look at Fluid Containers both 2D and 3D in Maya. Fluids in Maya is part of the Unlimited toolset and has the ability to create some amazing simulations that are extremely hard to achieve with particle simulations alone. This tutorial will explore the different attributes in the Fluid Shape node as well as the workflow when creating fluid simulations. The goal is to help you gain a level of comfort with Maya Fluids so you will be prepared for the advanced fluids tutorial. We also hope you will gain the confidence to experiment on our own and learn how to create your very own simulations in Maya. Software required: Maya 2010 and higher.
Introduction and Project Overview [Autogenerated] hi and welcome to the introduction to fluid containers in Maya presented by digital tutors and auto desk authorized publisher. My name is Papa Giorgio, and I'm really excited to help you learn more about the amazing fluid system built into Maya. I've been teaching in the CG industry for over a decade, and I have to admit my of fluids is a really fun part of the application that seems complex at first. But once you learn the pattern of how it works, you'll be up and running in no time for this training will be covering how to generate fluid simulations from scratch and all of the key attributes in the fluid shape. Note. A few things that we will learn in this course will include dynamic simulation settings, adjusting the temperature and fuel, converting a fluid simulation into geometry and working with shading attributes just to name a few. This course is perfect for beginning artists who are new to Maya and fluids, as well as seasoned my artists looking for an explanation of what a particular attribute does. My goal for this course is to help you gain a level of comfortability in the system so you'll be prepared for advanced fluids course as well as have the confidence to experiment and create your own fluid simulations.