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Introduction to MatchMover

In this series of lessons, we'll learn how to use MatchMover to take our 2D footage and create a 3D scene. Software required: MatchMover 2010 or higher.

Chris Glick - Pluralsight course - Introduction to MatchMover
by Chris Glick

What you'll learn

In this series of lessons, we'll learn how to use MatchMover to take our 2D footage and create a 3D scene. We'll begin this project by going through the basic workflow of importing the footage, running the automatic tracker and exporting a file into our 3D application. Then we'll learn how to move around MatchMover's 2D and 3D viewports to get a preview of the 3D objects. We'll then learn how to guide MatchMover's automatic tracker using Contours and how to create manual tracks. Before outputting our scene, we will learn how to create a coordinate system so that everything is aligned correctly. We'll finish by learning a few techniques to help the camera solve and render a preview video. Software required: MatchMover 2010 or higher.

Table of contents

About the author

Chris Glick - Pluralsight course - Introduction to MatchMover
Chris Glick

Chris is a VFX author at Pluralsight. Along with creating and recording training, he also manages the support team and works closely with the production development team. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry.

More Courses by Chris