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Introduction to mental ray in Softimage

In this series of tutorials, we will be exploring the core tools and features of mental ray in Softimage. Softimage 2012 and up

Beginner
2h 27m
(0)

Created by

Last Updated Mar 14, 2019

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  • Course

Introduction to mental ray in Softimage

In this series of tutorials, we will be exploring the core tools and features of mental ray in Softimage. Softimage 2012 and up

Beginner
2h 27m
(0)

Created by

Last Updated Mar 14, 2019

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What you'll learn

In this series of tutorials, we will be exploring the core tools and features of mental ray in Softimage. Having a solid understanding of the features of mental ray is a crucial step toward becoming an efficient and productive rendering artist in Softimage. We will begin our tutorial by learning several methods for simulating realistic indirect lighting in Softimage, such as global illumination, final gather, as well as Importons and Irradiance Particles. We will also explore the use of caustics to simulate the light patterns created as light passes through refractive surfaces. In addition, we will also explore Image-based lighting techniques, camera and environment shaders, utilizing render passes and render channels, as well as many other tools and techniques that will allow you start rendering high quality work for a multitude of projects. Softimage 2012 and up

Introduction to mental ray in Softimage
Beginner
2h 27m
(0)
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