In this MODO tutorial we'll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques in MODO. Software required: MODO 701.
Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.