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Introduction to Modeling in XSI

Easily learn time-saving modeling techniques, a modeling tools overview, and a proven workflow for modeling in XSI. Software required: XSI 4 or higher (XSI 6.5 required for project files).

What you'll learn

Easily learn time-saving modeling techniques, a modeling tools overview, and a proven workflow for modeling in XSI. Contains over four hours of project-based training. Great for new and beginning artists. Popular highlights include: Overview of Modeling Tools in XSI; Overview of Geometry Types; Polygon Modeling Workflow; Using Rotoscopes as Modeling Reference; Optimizing Geometry; Mirroring Geometry; Working with Curves, Surfaces, and Trims; Lofting Curves to Create Geometry; Adding Edge Resolution; Scene Organization Techniques; Principles of Creating Clean Topology; Creating Custom Toolbars and Shelves; Edge-loop Selections; Strategically Adding Resolution; Removing Resolution; Merging Multiple Pieces of Geometry; Lofting Surfaces; Bridging and Welding Components; Splitting Parallel Edge-loops; Re-routing Geometry Flow; Generating Symmetrical Geometry; Reusing and Repurposing Geometry; Modeling with Deformers; Extruding Geometry Along Curves; Edge Creasing; Naming and Organizing Assets; Interactively Adding Edges Around Objects; Building High-res Geometry with Low-res Cages. Software required: XSI 4 or higher (XSI 6.5 required for project files).

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