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Course
- Core Tech
Introduction to Motion Capture in MotionBuilder
In this course we will learn the basics of using motion capture data to drive our characters. Software required: MotionBuilder 2009 and up.
What you'll learn
In this course we will learn the basics of using motion capture data to drive our characters. We will be able to take motion capture source and convert it into a format that MotionBuilder natively understands and then use that mocap data to create new and life-like animations quickly and easily. In this series of lessons we'll learn how import motion capture data and edit it inside of MotionBuilder. We'll begin this project by taking a single motion capture clip and putting it onto a character using the Story Window. Then, we will extend this to using multiple clips on the same character and how we can create a seamless blend between the two clips using the ghosting, blending, and matching features of the Story window. We will then take the mocap data and plot it down to keyframes so we can edit it in the f-curve window. Finally, we'll learn how to format external BVH mocap data to work with MotionBuilder. Software required: MotionBuilder 2009 and up.
Table of contents
About the author
Chris is a VFX author at Pluralsight. Along with creating and recording training, he also manages the support team and works closely with the production development team. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry.
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