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Introduction to MotionBuilder 2009

by Chris Glick

In this course, we will learn how to use the user interface of MotionBuilder and how to quickly bring in external files. Software required: MotionBuilder 2009 and up.

What you'll learn

In this series of lessons, we will learn the basics of working inside MotionBuilder starting from a blank slate. We'll begin this project by getting acquainted with the user interface of MotionBuilder, and how to quickly bring in external files. We'll move on to moving objects around in 3d space, and playing back animation. Then, we'll the get into the guts of MotionBuilder and learn how to create, edit, and, render an animation. We will learn some of the time-saving animation tools such as poses and trajectories. This series of lessons are a great catapult to using MotionBuilder inside your animation pipeline. With a fuller understanding of MotionBuilder and its capabilities, we can create animations quicker and easier. Software required: MotionBuilder 2009 and up.

About the author

Along with creating and recording training, he also used to manage the support team and work closely with the production development team at Digital-Tutors, now a Pluralsight company. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry. Chris has likely watched more Pluralsight creative training than anyone on the planet, and its evidenced by his Einstein-sized brain and encyclopedic... more

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