Description
Course info
Level
Beginner
Updated
Dec 16, 2013
Duration
3h 20m
Description

In this set of tutorials you will learn how to use MotionBuilder's advanced and intuitive animation tools. We'll start by learning how to load files into MotionBuilder. We'll then get comfortable with its navigation and transform controls. From there we'll learn how to set our preferences, work with its View and Display menus, and learn a few ways we can align parent objects, along with learning how to use its Transport Controls for playing back our animations. We'll then become familiar with its powerful animation tools, while learning how to create takes, and switch our key interpolation types. We'll jump into MotionBuilder's FCurves Window and learn several ways we can modify a keyframe's tangent, which allows us to polish our animations without cluttering our function curves with extra keys. We'll learn how to retarget animation, add to our animations with the help of Animation Layers, and learn how to create animation cycles from Motion Capture. To finish the training, we'll learn to use MotionBuilder's Camera Switcher to create camera cuts that can be previewed directly from the software, as well as how to export our work out of the application. By the end of this tutorial, you'll be equipped with the foundation you need to work comfortably inside of MotionBuilder. Software required: Autodesk MotionBuilder 2014.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

More from the author
Introduction to Maya 2016
Beginner
10h 37m
Apr 16, 2015
Retargeting Mocap to Custom Rigs in CINEMA 4D
Intermediate
1h 8m
Apr 15, 2015
More courses by Delano Athias
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello I'm Delano with Digital-Tutors an AutoDesk authorized publisher and I'd like to welcome you to Introduction to MotionBuilder. MotionBuilder is a very advanced and intuitive animation package that helps us to animate faster and more efficiently. When we start to utilize its amazing features, we'll then begin to realize how much of a time saver the software really is, and that's going to be our goal for this course. We'll start by learning how to load our files into MotionBuilder, we'll then get comfortable with its navigation and transform tools. From there we'll learn how to set our preferences, work with its view and display menus, and learn a few ways we can align and parent objects, along with learning how to use its transport controls for playing back our animations. Now speaking of animation, we'll then become familiar with its powerful animation tools. While learning how to create takes and switch our keyframe interpolation types. We'll delve into its F curve window and learn several ways we can modify the keyframe's tension, which allows us to polish our animations without cluttering our function curves with extra keys. We'll learn how to retarget animation, add to our animations with the help of animation layers, and learn how to create animation cycles from motion capture. And to finish the course, we'll learn how to use MotionBuilder's camera switcher to create camera cuts that can be previewed directly from the software, as well as how to export our work out of the application. By the end of this course you'll be equipped with the foundation you need to work comfortably inside of MotionBuilder. So let's get to it.