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Introduction to RealFlow 2014

In this RealFlow tutorial, we'll be taking an introductory look at many of the key features found in RealFlow 2014 with the goal of getting a good understanding of some of the most fundamental concepts and workflows in RealFlow 2014. Software required: RealFlow 2014 Learning Edition.

Beginner
3h 21m
(13)

Created by Dan LeFebvre

Last Updated Jul 31, 2021

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  • Course

Introduction to RealFlow 2014

In this RealFlow tutorial, we'll be taking an introductory look at many of the key features found in RealFlow 2014 with the goal of getting a good understanding of some of the most fundamental concepts and workflows in RealFlow 2014. Software required: RealFlow 2014 Learning Edition.

Beginner
3h 21m
(13)

Created by Dan LeFebvre

Last Updated Jul 31, 2021

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What you'll learn

In this RealFlow tutorial, we'll be taking an introductory look at many of the key features found in RealFlow 2014 with the goal of getting a good understanding of some of the most fundamental concepts and workflows in RealFlow 2014. We'll start by learning how we can set up our RealFlow projects and learning about the new interface in RealFlow 2014. From there, we'll jump into some mini-projects that we'll use as a chance to learn not only how to create a variety of particle types, but even how we'll be able to bring objects and animations in and out of other 3D applications to use in RealFlow. One of the most commonly-used features in RealFlow is Hybrido, and we'll have a chance to look at Hybrido throughout multiple lessons in this course, including the new ability to set up viscosity in RealFlow 2014. By the end of this RealFlow training you'll have a solid understanding of the concepts and workflows in RealFlow 2014. Software required: RealFlow 2014 Learning Edition.

Introduction to RealFlow 2014
Beginner
3h 21m
(13)
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About the author
Dan LeFebvre - Pluralsight course - Introduction to RealFlow 2014
Dan LeFebvre
43 courses 4.2 author rating 83 ratings

Dan is an author at Pluralsight with a passion for helping others. Long before Dan ever officially donned his recording headset, he was a dedicated forum moderator with Digital-Tutors (now a Pluralsight company), helping out members with problems they encountered across a wide variety of software. Since then, he joined our team and continues to help others every day with their CG challenges.

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