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Introduction to Tracking in Fusion

by Chris Glick

In this series of lessons, we'll learn how to use Fusion's tracker to analyze real-life footage to find the movement of parts of the scene. Software required: Fusion 6.0 for project files.

What you'll learn

In this series of lessons, we'll learn how to use Fusion's tracker to analyze real-life footage to find the movement of parts of the scene. This is an important technique for matching an image or animation's position, rotation, scale, and perspective to film. We'll begin this project by doing a simple one-point track using some easy footage, and we'll also learn two methods to apply that movement information to other tools. We'll then learn how to do a two-point track on real footage and create a black-bar effect over someone's eyes. Lastly, we'll track the four corners of a television screen to replace the image on the screen and composite the reflections. We'll then learn some tips for getting a track from difficult footage using color correction techniques. Software required: Fusion 6.0 for project files.

About the author

Along with creating and recording training, he also used to manage the support team and work closely with the production development team at Digital-Tutors, now a Pluralsight company. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry. Chris has likely watched more Pluralsight creative training than anyone on the planet, and its evidenced by his Einstein-sized brain and encyclopedic... more

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