In this series of lessons, we'll learn how to use NUKE's tracker to create keyframes from real life footage. This is an important technique for matching an image or animation's position, rotation, scale, and perspective shift to film. We'll begin this project by learning the basics of the tracker node and create a one point track using some simple footage. We'll then learn how to apply the tracker data to other nodes using expressions. We'll then learn how to do a two point track on real footage and create a black-bar effect over someone's eyes. We'll track the four corners of a TV to replace the image on the screen. Lastly, we'll then learn some tips for getting a track from difficult footage using color correct techniques. Software required: NUKE 5.3 and up.
Chris is a VFX author at Pluralsight. Along with creating and recording training, he also manages the support team and works closely with the production development team. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry.
Introduction and Project Overview [Autogenerated] Hello. My name is Marcus Kaiser. I am a contract graphic designer and Digital Illustrated. My latest projects include the Dollar in the Dream Art Book, Black Sheet. Mikey has to be done released and I'm currently working on the intergalactic So art to an exhibition, and this course we're going to learn how to create on sneaking into artwork using Adobe Illustrated are major topics will include the usage of layers sketching out are roughly out and thinking and cover. By the end of training, you will have a better knowledge of complex digital vector illustrations by understanding simple lines and shapes. I'm excited to work with digital tuners and share my techniques. Let's get started with our first lesson.