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Introduction to Unreal Engine 4

In this tutorial we will learn the basics of working in the Unreal Editor. Software required: Unreal Engine 4.0.

Beginner
4h 1m
(115)

Created by Joshua Kinney

Last Updated Jul 31, 2021

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  • Course

Introduction to Unreal Engine 4

In this tutorial we will learn the basics of working in the Unreal Editor. Software required: Unreal Engine 4.0.

Beginner
4h 1m
(115)

Created by Joshua Kinney

Last Updated Jul 31, 2021

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What you'll learn

In this tutorial we will learn the basics of working in the Unreal Editor. We'll start our journey by learning the basics through exploring the interface, learning how to navigate and manipulate the viewports, how to place and manipulate actors and how to effectively use BSP geometry. Once we've gotten the hang of the basics, we'll dive into blocking out our interior room. Here we'll learn how the blocking phase is a critical part of creating levels in Unreal. After that, we'll replace that geometry with static mesh assets that will be used for the final look of our level. From here it just gets better because we'll learn the basics of material creation, which is one of the engine's most powerful features. Here we'll learn how to begin building up a material from scratch and use it to drive our instanced materials. Then we'll start to create the final look of our level by creating a landscape, complete with foliage, light, and particles. Finally, we'll just scratch the surface of Blueprint, Unreal Engine 4's new visual scripting interface, by creating a simple toggleable light. Software required: Unreal Engine 4.0.

Introduction to Unreal Engine 4
Beginner
4h 1m
(115)
Table of contents

About the author
Joshua Kinney - Pluralsight course - Introduction to Unreal Engine 4
Joshua Kinney
137 courses 4.5 author rating 2798 ratings

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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