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Look Development for Production Assets with Katana and RenderMan

by Miguel Lleras Villaveces

Look development helps give emotion to a model via textures, shaders, compositing, and more. In this course, you will learn how to do look development inside Katana with RenderMan 21. Software Required: Katana, RenderMan 21.

What you'll learn

Have you ever wanted to create complex shading networks that are easy to manage? If so, Look Development for Production Assets with Katana and RenderMan, is the perfect course for you because you will do look development of a production asset on Katana and RenderMan 21. First, you will learn about Katana and how its fantastic scene management style can help to do better look development assets. Next, you will use RenderMan 21 and its PxrLayerSurface to create a complex shading network for a Robot. Finally, you will learn how to set up the different layers to be used by other departments. When you're finished with this Katana and RenderMan course, you'll not only understand how Katana and RenderMan work together, but also how to use them to create amazing look development assets. Software required: Katana, RenderMan 21.

About the author

Miguel Lleras Villaveces is a lighting artist and compositor with experience in animated feature films and VFX. He has worked for Blue Sky Studios, Walt Disney Animation Studios, and he currently works for MPC (The Moving Picture Company) in Montreal. His film credits include Epic, Rio 2, and the Oscar-winner Big Hero 6. He is currently working on The Fantastic 4.

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