Throughout these lessons, we will learn a non-traditional workflow using nCloth in Maya to simulate wind blown leaves in an alley. The methods using nCloth will help to keep your simulations close to real-time. Software required Maya 2013.
Throughout these lessons, we will learn a non-traditional workflow using nCloth in Maya to simulate wind blown leaves in an alley. The methods using nCloth will help to keep your simulations close to real-time. We will use low resolution geometry to drive high resolution geometry to create the desired effect. We will also use fields to effect movement as well as export cache and learn how to re-purpose that cache to quickly get the result we are looking for. Software required Maya 2013.
Introduction and Project Overview Hello everyone. My name in David Knight. I'm a technical artist at Absolute Post. My latest productions include Sky Sports, Durex, Mueller, several Comfort ads, and many more. In this course, we're going to learn how to use cross simulations in unusual ways and give you the building blocks to solve technical challenges that may come up in production. Some of the major topics we'll be discussing in this course will include optimizations for fast and interactive cross simulation, incorporating other tools in useful ways to get more at bigger classrooms. Ideas on how to manipulate and repurpose simulation cache, and we're going to do all of this without a single script. By the end of this training, you would have learned how to push your cross simulations in interesting directions, which will give you new tools to go about solving problems in production. I'm excited to share these valuable tricks and tips with my fellow artists. So let's get started with the first lesson.