Description
Course info
Level
Advanced
Updated
Aug 7, 2014
Duration
3h 30m
Description

In this tutorial we will learn to light and render a highly detailed Sci-Fi character using V-Ray, Maya and NUKE. We'll look at the steps required to setup V-Ray lights using camera projection techniques. To start we will use V-RayLightRect to setup a simple scene. Along the way we will use camera projection techniques to setup the lighting for our Sci-Fi hero, finally we will create precomps/lighting comps using NUKE. By the end of this tutorial you will have a solid understanding of the workflows that are required to light, render and precomp a highly detailed Sci-fi character. Software required: Maya 2014, V-Ray 2.4 for Maya, NUKE 7, .

About the author
About the author

Clifford Otomi Green is Senior Lighting/Look Development TD at Zoic studios Vancouver BC, Canada.

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