Linear Workflow Rendering Strategies in Maya 2012

In this Maya tutorial, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering pipeline. Software required: Maya 2012.
Course info
Level
Advanced
Updated
Jan 2, 2012
Duration
1h 2m
Table of contents
Description
Course info
Level
Advanced
Updated
Jan 2, 2012
Duration
1h 2m
Description

In this Maya tutorial, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering pipeline. We will begin with an explanation of the linear workflow process, and help to clarify exactly why a linear workflow is needed is order to get lighting results that are much more realistic. From there, we will learn the various steps for setting up a linear workflow in Maya, including the use of Maya's Color Management features, gamma-correcting images and textures to be rendered and displayed correctly, maintaining a proper linear workflow during the compositing phase, and many additional tips and techniques that will help you get much more realistic lighting results with significantly less effort. Software required: Maya 2012.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi, I'm Kyle with digital-tutors, an Autodesk Authorized Publisher. In this series of lessons you'll learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering projects. So we'll begin by really just explaining what a linear workflow entails. Enough to clarify exactly why a linear workflow is needed in order to get lighting results that are much more realistic. From there we'll learn the various steps of setting up a linear workflow in Maya, including the use of Maya's color management features, gamma correcting images and textures to be rendered and displayed correctly, maintaining a proper linear workflow during the compositing phase, and lots of additional tips and techniques that are really designed to help you get a much better lighting result with a lot less effort. So, with that, in our next lesson we'll discuss some technical issues that a linear workflow is designed to overcome.