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Mastering Java Swing - Part 4

by John Purcell

Applets & Animation

What you'll learn

In the final part of Mastering Java Swing, you'll learn how to create applets and how to implement basic animation in Swing. We'll create a simple applet that allows you to bounce a ball around the screen, exploring the graphics API and learning how to work with mouse listeners and key listeners. We'll also take a look at a free visual designer for Swing, setting the look and feel of Swing programs and how to use timers.

About the author

After working as a software developer and contractor for over 14 years for a whole bunch of companies including CSC, Proquest, SPSS and AT&T in the UK and Netherlands, I decided to work full-time as a private software trainer. I now live in the beautiful city of Budapest, Hungary, from where I run the website

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