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Match Moving and Compositing Pipeline in Maya and Composite

In this series of lessons, we'll learn how to take some footage and move it through the entire MatchMover to Maya to the Composite pipeline to create a finished shot. Software required: Maya 2011, Composite 2011.

Chris Glick - Pluralsight course - Match Moving and Compositing Pipeline in Maya and Composite
by Chris Glick

What you'll learn

In this series of lessons, we'll learn how to take some footage and move it through the entire MatchMover to Maya to the Composite pipeline to create a finished shot. By going through the entire pipeline, we will be able to learn about specific issues and tips and tricks while moving between and inside each application. We'll begin this project by solving four of our shots in MatchMover and combining them in Maya into a cohesive 3D scene. Then we'll create our last camera in Maya and match it. Once all our cameras are set up, we'll learn how to model our object, create dynamics, animate, texture, and render our scene. We'll then jump into Composite to do some color treatment on our backgrounds and then composite our layers together. Now, this is a long project that will take some time to complete. If you get stuck or have any questions, please join our forums and ask. We check the forums often and have a very active and helpful community. Software required: Maya 2011, Composite 2011.

Table of contents

About the author

Chris Glick - Pluralsight course - Match Moving and Compositing Pipeline in Maya and Composite
Chris Glick

Chris is a VFX author at Pluralsight. Along with creating and recording training, he also manages the support team and works closely with the production development team. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry.

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