12 Principles of Animation in Maya
The 12 principles of animation are the tools animators need to master in order to create great animations. If you're struggling with your animation and can't figure out how to improve, this course is for you. Software required: Maya.
What you'll learn
Have you ever imagined incredible scenes of animated characters, but you struggle to get your animation to match what you see in your mind? In this course, 12 Principles of Animation in Maya, you'll learn how to improve the quality of your animation. First, you'll explore the foundation principles to understand how to design movements that have acceleration, deceleration, and believable trajectories. Next, you'll discover intermediate animation principles that focus on performance and body mechanics. Finally, you'll dive into advanced animation principles that focus on presentation, communication, and design. When you've completed this course, you'll not only have a more thorough understanding of the 12 principles of animation, but also how to apply them as solutions to problems you encounter in your own work. Software required: Maya.
Table of contents
- Performance Principles: Part 1 5m
- Setting up the Project 8m
- Blocking in the Anticipation Key 11m
- Pose to Pose: Blocking Keys 9m
- Pose to Pose: Blocking More Detail 7m
- Pose to Pose: Adding Breakdowns 7m
- Straight Ahead: Adding Breakdowns for Greater Fluidity 10m
- Straight Ahead: Graph Editor Refinement 6m
- Completing the Jump Animation 13m