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12 Principles of Animation in Maya

The 12 principles of animation are the tools animators need to master in order to create great animations. If you're struggling with your animation and can't figure out how to improve, this course is for you. Software required: Maya.

Brett Vanderkist - Pluralsight course - 12 Principles of Animation in Maya
by Brett Vanderkist

What you'll learn

Have you ever imagined incredible scenes of animated characters, but you struggle to get your animation to match what you see in your mind? In this course, 12 Principles of Animation in Maya, you'll learn how to improve the quality of your animation. First, you'll explore the foundation principles to understand how to design movements that have acceleration, deceleration, and believable trajectories. Next, you'll discover intermediate animation principles that focus on performance and body mechanics. Finally, you'll dive into advanced animation principles that focus on presentation, communication, and design. When you've completed this course, you'll not only have a more thorough understanding of the 12 principles of animation, but also how to apply them as solutions to problems you encounter in your own work. Software required: Maya.

Table of contents

About the author

Brett Vanderkist - Pluralsight course - 12 Principles of Animation in Maya
Brett Vanderkist

Brett has been drawing cartoons since he was a kid, and chose to pursue a career in 2D animation. After working for several years on Flash animated projects, like Atomic Betty and Wow Wow Wubbzy, he transitioned into CG animation. Experience has taught him to keep learning and adapt to new mediums. He's been teaching animation for over ten years now, and loves bringing characters to life.

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