Description
Course info
Rating
(19)
Level
Advanced
Updated
Feb 8, 2017
Duration
4h 13m
Description

Learn all about product visualization with Maya and Arnold. In this course, Product Visualization with Maya and Arnold, you'll focus on the lighting, texturing, and final render output of our product. First, you'll learn exposure values to control illumination within your scene and color temperature to control the output color of your lights. Next, you'll explore real world values in your shaders and texture maps, specifically IOR, reflectance at normal, and specular color. Then, you'll use Maya's render setup to create object IDs, masks, and ambient occlusion layers. Finally, you'll take your final image into Photoshop CC to make white balance adjustments along with other lighting adjustments. By the end of this course, you'll have the skills needed to produce an image for any product visualization, whether that be for digital or print. Software required: Maya 2017, Arnold, Photoshop CC.

About the author
About the author

Kirt is a 3D Generalist with several years of experience. He has a passion for photography and striving for realism in 3D renders.

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Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hello everyone. My name is Kirt Haymore and welcome to Product Visualization with Maya and Arnold. In this course we will focus on the lighting, texturing, and final render output of our product. Throughout our journey we will learn about exposure values to control illumination within our scene and color temperature that will give us realistic control of the output color of our lights. We will continue by focusing on real world values in our shaders and texture maps, specifically the use of IOR, reflect inset normal, and specular color. We will also dive into Maya's render setup to create object IDs, masks, and ambient occlusion layers. Then we will learn about Arnold's depth of field, AOVs, and we will discuss the render settings such as ray depth and sampling and how both play a vital role in the quality of the image and the time it takes to render. The last thing that we will do in this course is take our final image into Photoshop CC to make white balance adjustments, along with other adjustments and curves and blending modes for our AOV passes. By the end of this course, you will have the skills needed to produce an image for any product visualization, whether that be for digital or print. So let's get started by jumping into our first module and I'll see you there to help guide you through it all.