Studio Lighting Techniques with Maya and Arnold
By Simon Brown
Course info



Course info



Description
Understanding real world studio lighting techniques is an invaluable help in creating realistic and well designed CG renders. Knowing classic lighting setups provides a solid foundation for a wide variety of scenes. This course, Studio Lighting Techniques with Maya and Arnold, will demonstrate studio lighting techniques and how to render scenes as if shot in a studio. First, you'll learn all about real world lights and lighting setups. Next, using Maya 2017 and Arnold, you'll go through a number of examples exploring both the creative methodology and technical details. By the end of this course, you'll know many real world studio lighting setups and how to utilize these lighting designs in CG using Maya 2017 and Arnold. Software Required: Maya 2017 and Arnold.
Section Introduction Transcripts
Course Overview
Hi everyone. My name is Simon Brown, and welcome to my course, Studio Lighting Techniques with Maya and Arnold. I am a VFX Supervisor at Wilfam Creative. I have worked at The Mill on high-end commercials including a number of Super Bowl spots, and have also worked as a senior technical director on films including Matrix Revolutions, Star Wars: Revenge of the Sith, Transformers, and Avatar. Understanding real-world studio lighting techniques is an invaluable help in creating realistic and well- designed CG renders, and knowing classic lighting setups provides a solid foundation for a wide variety of scenes. In this course, we're going to use Arnold with Maya 2017 to explore and recreate a number of real-world studio lighting setups. Some of the major topics that we will cover will include real-world studio lights and their CG counterparts, portrait lighting setups, automotive lighting setups, and product lighting setups. By the end of this course, you'll know many real-world studio lighting setups and how to utilize these lighting designs in CG using Maya 2017 and Arnold. Before beginning this course, you should be familiar with Maya and basic 3D rendering concepts. I hope you'll join me on this journey to learn real-world studio lighting and how it applies to CG with the Studio Lighting Techniques with Maya and Arnold course, here at Pluralsight.