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Studio Lighting Techniques with Maya and Arnold

by Simon Brown

Using Maya 2017 and Arnold, this course will demonstrate the principles of studio lighting and how to create a number of classic lighting set-ups. Software Required: Maya 2017 and Arnold.

What you'll learn

Understanding real world studio lighting techniques is an invaluable help in creating realistic and well designed CG renders. Knowing classic lighting setups provides a solid foundation for a wide variety of scenes. This course, Studio Lighting Techniques with Maya and Arnold, will demonstrate studio lighting techniques and how to render scenes as if shot in a studio. First, you'll learn all about real world lights and lighting setups. Next, using Maya 2017 and Arnold, you'll go through a number of examples exploring both the creative methodology and technical details. By the end of this course, you'll know many real world studio lighting setups and how to utilize these lighting designs in CG using Maya 2017 and Arnold. Software Required: Maya 2017 and Arnold.

About the author

Simon Brown is a VFX Supervisor, and has worked at companies including, Industrial Light and Magic, Weta Digital, and The Mill. He's worked on Superbowl commercials and feature films including, Matrix Revolutions, Star Wars: Revenge of the Sith, and Ice Age: The Meltdown. Simon has also worked as a R&D Programmer, Lighting and Effects Technical Director, and VFX Supervisor.

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