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Maya Dynamics: Interactive Clouds and Skies

by Joel Berg

Learn how to create realistic clouds and skies that can all interact within your scene in Maya. You'll go further by using hero clouds and atmospheric effects together, and learn the basics of lighting, rendering, and compositing together in Nuke.

What you'll learn

Have you ever wondered how to create dynamic clouds and endless skies? In this course, Maya Dynamics: Interactive Clouds and Skies, you'll explore one technique without the need of plugins to create realistic clouds and skies in a very efficient time frame with Maya 2018 and Arnold. First, you'll learn how to setup your scene and decide which clouds you want to interact within your scene. Next, you'll discover how to efficiently create a different library of clouds, cloud banks, and atmospheric effects. Finally, you'll cover how to light and render your scene in Arnold and composite it all together in Nuke. By the end of this course, you'll have the skills and knowledge necessary to confidently create a unique library of clouds and skies in Maya. Software required: Maya.

About the author

Joel Berg is a VFX Artist working in FX from Vancouver. He has worked for various VFX companies on some Oscar nominated films. Some of his work includes films such as Prometheus, Seventh Son, Sin City 2, The Expendables 3, and many freelance FX. Joel is also an actor and films stock footage. So far, film has taken Joel to some great places around the world. Storytelling is his passion and helps him always strive to learn more on how best to tell it.

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