Maya Modeling Reference Library: Normals
by Dan LeFebvre
In this series of Maya tutorials, we will be taking a detailed look at each of the commands found in Maya's Normals menu. Software required: Maya 2011 and up.
What you'll learn
In this series of Maya tutorials, we will be taking a detailed look at each of the commands found in Maya's Normals menu. Each video is a self-contained lesson centering on one of the commands found in the Normals menu in Maya. This means that these lessons can be viewed in any order you wish, allowing you to jump straight to the content that is most relevant to you. Over the course of these lessons, we'll take a detailed look at each of the Normals commands and how each of them can be used to speed up our workflow. Software required: Maya 2011 and up.
About the author
Dan is an author at Pluralsight with a passion for helping others. Long before Dan ever officially donned his recording headset, he was a dedicated forum moderator with Digital-Tutors (now a Pluralsight company), helping out members with problems they encountered across a wide variety of software. Since then, he joined our team and continues to help others every day with their CG challenges.
From his extensive industry background, Dan has taken all of the troubleshooting knowledge that he's ... morelearned over the years and applied it for the benefit of Pluralsight members. Through numerous blog articles, help videos, and tutorials, Dan leads the charge in making the learning experience better for the members, while eliminating the experiences of headache and frustration. Even around the office, Dan is known as the all-around guru for any technical or visual computing answers.