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Maya Rendering Nodes Reference Library: Surfaces

Discover a detailed exploration of the specialized attributes and best-use workflows for each of Maya's material types. Software required: Maya 8.0 and higher (project files created using Maya 2010).

Advanced
1h 35m
(1)

Created by

Last Updated Mar 18, 2019

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  • Course

Maya Rendering Nodes Reference Library: Surfaces

Discover a detailed exploration of the specialized attributes and best-use workflows for each of Maya's material types. Software required: Maya 8.0 and higher (project files created using Maya 2010).

Advanced
1h 35m
(1)

Created by

Last Updated Mar 18, 2019

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What you'll learn

Discover a detailed exploration of the specialized attributes and best-use workflows for each of Maya's material types. Learn the fundamentals of common color attributes and fully understand translucency. Utilize the Use Background shader for compositing purposes and explore the Ramp Shader. Learn to use Glow, Phong and Phong E, and Raytrace attributes of Maya materials. Software required: Maya 8.0 and higher (project files created using Maya 2010).

Maya Rendering Nodes Reference Library: Surfaces
Advanced
1h 35m
(1)
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