Featured resource
2026 Tech Forecast
2026 Tech Forecast

Stay ahead of what’s next in tech with predictions from 1,500+ business leaders, insiders, and Pluralsight Authors.

Get these insights
  • Course

Rendering a RealFlow Ocean in Maya

Ocean simulations and rendering are a big part of FX, and can be a challenge. This course will take you through the whole process from start to finish. Software required: RealFlow 2015, Maya 2016 and 2017, Arnold for Maya 2016.

Advanced
2h 7m
(7)

Created by Joel Berg

Last Updated Dec 01, 2022

Course Thumbnail
  • Course

Rendering a RealFlow Ocean in Maya

Ocean simulations and rendering are a big part of FX, and can be a challenge. This course will take you through the whole process from start to finish. Software required: RealFlow 2015, Maya 2016 and 2017, Arnold for Maya 2016.

Advanced
2h 7m
(7)

Created by Joel Berg

Last Updated Dec 01, 2022

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Core Tech
What you'll learn

Learn how to render a RealFlow ocean in Maya for your next project. In this course, Rendering a RealFlow Ocean in Maya, you'll take an ocean scene from start to finish in a production environment. First, you'll discover simulation in Realflow, displacement, splash and foam, and rendering in Maya. Next, you'll explore the RealFlow RenderKit, mental ray, and Arnold in Maya 2016 and 2107. Then, you'll go through some frequent problems that arise when doing FX in production that will require you to solve and have a workaround. Finally, you'll learn not only to create and render oceans but solve some of the problems that will come up, bugs, and limitations in the software that can save a substantial amount of valuable time. When your finished with the course, you'll have the skills needed to create ocean scenes and solve and prevent problems in the future.

Rendering a RealFlow Ocean in Maya
Advanced
2h 7m
(7)
Table of contents

About the author
Joel Berg - Pluralsight course - Rendering a RealFlow Ocean in Maya
Joel Berg
6 courses 4.7 author rating 36 ratings

Joel Berg is an FX Artist from Vancouver. He has worked for various VFX companies on blockbuster and Oscar nominated films. Currently, Joel is in Vancouver working for a small studio on video game trailers.

Get started with Pluralsight