mental ray Production Shaders in Softimage

In this course, we will explore several rendering enhancements that are available to us through the mental ray Production Shaders within Softimage. Software required: Softimage 7.5 and up.
Course info
Level
Intermediate
Updated
Aug 5, 2009
Duration
1h 3m
Table of contents
Description
Course info
Level
Intermediate
Updated
Aug 5, 2009
Duration
1h 3m
Description

In this course, we will explore several rendering enhancements that are available to us through the mental ray Production Shaders within Softimage. The mental ray Production Shaders offer us a completely new arsenal for increasing render performance, integrating 3d with live action, easier compositing, and many other advanced rendering features. Through these lessons, we will learn how these production shaders can be used for a variety of purposes, such as adding nearly instantaneous motion blur to our rendered images, seamlessly integrating our 3d art into a live-action plate, achieving more accurate compositing results in an external application, and much more. Using these shaders, we now have access to mental ray features that will allow us to render our images faster, with a much higher level of control, and with much higher quality. Software required: Softimage 7.5 and up.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hello and welcome to the series of lessons on using the metal reproduction shakers in soft image presented by digital tutors and auto desk authorized publisher. My name's Kyle will be teaching you how we can use these advanced mental Roesch aiders toe offer us really a completely new arsenal for increasing rendering performance. Integrating three D with live action and easier compositing just to name a few. Now through these lessons will learn how these production shavers could be used for a variety of purposes, such as adding nearly instantaneous motion blur toe a rented images. We'll discuss shakers that will allow us to seamlessly integrate our three D art into a live action plate, as well as production shakers that allow for much more accurate compositing in an external application. And we'll discuss several other production shade er's along the way. Now, using the Shade Er's, we now have access to memory features that will really allow us to render our images much faster with a higher level of control and with much higher quality. So when our next lesson, we're gonna go ahead and get started