Featured resource
2025 Tech Upskilling Playbook
Tech Upskilling Playbook

Build future-ready tech teams and hit key business milestones with seven proven plays from industry leaders.

Check it out
  • Course
    • Libraries: If you want this course, consider one of these libraries.
    • Core Tech

mental ray Workflows in Maya 8: Final Gather

Learn production-applicable solutions for final gathering and time-saving rendering techniques that can be used in a multitude of scenarios. Software required: Maya 8 and up (Maya 2008 required for project files).

What you'll learn

Learn production-applicable solutions for final gathering and time-saving rendering techniques that can be used in a multitude of scenarios. Contains project-based training for artists attaining convincing soft shadows and diffused lighting. Perfect for experienced artists. Popular highlights include: Final Gather Overview; Scene Management; Controlling Number of FG Points; Controlling Number of Rays Cast by FG Points; Controlling Final Gather Intensity; Altering Final Gather Falloff Rates; Final Gather Diagnostics; Map Visualizer to View FG Points in Viewport; Storing and Re-using Final Gather Point Data; Final Gather Filter Size; Adding Secondary Diffuse Bounces; FG Trace Depth with Transparent Surfaces; Final Gather Overrides on Objects; Controlling Material Interaction with Final Gather; Practical Lighting Exercises. Software required: Maya 8 and up (Maya 2008 required for project files).

Table of contents

Get access now

Sign up to get immediate access to this course plus thousands more you can watch anytime, anywhere.

Get started with Pluralsight