In this SpeedTree tutorial, we'll learn to model a realistic 3D tree from the ground up. Realistic foliage is an essential component for the creation of a believable outdoor environment. SpeedTree is a powerful tool that specializes in perfecting your foliage and trees to bring them closer to that realistic look you desire. By the end of this SpeedTree tutorial, you'll have a good understanding of the program's parametric tree creation toolset, which will enable you to create natural-looking trees of all shapes and sizes. Software required: SpeedTree Modeler 7.1.1 Architect Edition, 3dsMax 2014.
Introduction and Project Overview Hi, my name is Rob Meyers. I'm a 3D environment artist at Industrial Light Magic. My latest projects include Avengers 2 and Warcraft. In this course we're going to learn how to model realistic trees with SpeedTree. SpeedTree is an industry leading tool. We use it at ILM almost any time you see a tree on screen. In this course we'll learn how to model a tree from scratch using SpeedTree's system of generators, modify the tree model to take it from a good enough background asset to a realistic hero tree. Grow trees around custom geometry to make them a living part of an environment. Create randomized variations of the base tree. Manage the level of detail for an efficient poly count. And export the modeling materials for use in other 3D packages. By the end you should be able to build or modify a SpeedTree model to fit the needs of any given shot. I'm looking forward to showing you just how powerful SpeedTree can be as a tool for adding that extra level of realism to any environment. So let's get started with the first lesson.