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Modeling Creature Concepts in ZBrush

In this tutorial, we will learn about maquette modeling workflows as well as concept drawing, sculpting, and presenting. Software required: Maya 2012, ZBrush 4R3, Photoshop CS5, 3D-Coat 3.7.

What you'll learn

In this tutorial, we will learn about maquette modeling workflows as well as concept drawing, sculpting, and presenting. Throughout these lessons, we will understand the process of how to create a visual concept image and turn it into a 3D maquette in ZBrush. We will cover everything from understanding the concept to converting it with DynaMesh, and we will create a presentation image for a client. A lot of conceptual modeling workflow tips will be covered in this tutorial, which can improve anyone's ZBrush modeling skills. Software required: Maya 2012, ZBrush 4R3, Photoshop CS5, 3D-Coat 3.7.

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