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Modeling For Dynamics In Houdini and Maya

In this series of tutorials, we'll examine workflows for preparing geometry for dynamic simulations. Software required: Houdini 14 and Maya 2015.

John Moncrief - Pluralsight course - Modeling For Dynamics In Houdini and Maya
by John Moncrief

What you'll learn

In this series of tutorials, we'll examine workflows for preparing geometry for dynamic simulations. We'll use various modeling techniques to create fast and efficient collision geometry from high resolution models in both Houdini and Maya. We'll create custom tools in Houdini that can be used in a number of various situations while working through real world scenarios and learn how to leverage these tools right within the Maya interface using Houdini Engine for Maya. Software required: Houdini 14 and Maya 2015.

Table of contents

About the author

John Moncrief - Pluralsight course - Modeling For Dynamics In Houdini and Maya
John Moncrief

John is the resident Houdini and dynamics author at Pluralsight.

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