Modeling For Dynamics In Houdini and Maya

In this series of tutorials, we'll examine workflows for preparing geometry for dynamic simulations. Software required: Houdini 14 and Maya 2015.
Course info
Rating
(11)
Level
Beginner
Updated
Jun 24, 2015
Duration
1h 14m
Table of contents
Description
Course info
Rating
(11)
Level
Beginner
Updated
Jun 24, 2015
Duration
1h 14m
Description

In this series of tutorials, we'll examine workflows for preparing geometry for dynamic simulations. We'll use various modeling techniques to create fast and efficient collision geometry from high resolution models in both Houdini and Maya. We'll create custom tools in Houdini that can be used in a number of various situations while working through real world scenarios and learn how to leverage these tools right within the Maya interface using Houdini Engine for Maya. Software required: Houdini 14 and Maya 2015.

About the author
About the author

John is the resident Houdini and dynamics author at Pluralsight.

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