Expanded

Modeling and Rendering a Face Mask with ZBrush and KeyShot

Throughout these lessons, we'll model a face mask using traditional ZBrush sculpting techniques, retopology, DynaMesh, and ZModeler. Software required: ZBrush 4r7, KeyShot Bridge Plugin for ZBrush, KeyShot 5.
Course info
Level
Advanced
Updated
Jun 15, 2015
Duration
5h 41m
Table of contents
Description
Course info
Level
Advanced
Updated
Jun 15, 2015
Duration
5h 41m
Description

Throughout these lessons, we'll model a face mask using traditional ZBrush sculpting techniques, retopology, DynaMesh, and ZModeler. We will go through each step of the process in detail. Once the model is complete, we will create a photorealistic render using KeyShot. By the end of this tutorial, you will have a solid understanding of hard surface modeling strategies and techniques in ZBrush, as well as the tools necessary to create beautiful renders of your work using KeyShot. Software required: ZBrush 4r7, KeyShot Bridge Plugin for ZBrush, KeyShot 5.

About the author
About the author

Isaac Oster has been working in the game industry for seven years and teaching college-level game art production for four years.

More from the author
Advanced Modeling Techniques with Fusion 360
Intermediate
7h 27m
Feb 17, 2016
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hi, everyone. My name is Ice Poster. I'm a character artist. Insert Infinity, located in Austin, Texas. My latest projects include Weapon vehicle and Armor Asset Creation for the multiplayer and Forge maps on Hailing to released his part of Halo, the Master Ji Collection. I also teach game art at the Art Institute Lost and this course we're going to use a brush and key shot to create a realistic respirator. Some of the key takeaways from watching this force include learning how to use the newsies model. It'll set available in ze brush for seven. Create Clean Heart Service, Jonah Tree using reach, apology, increasing U V s and at tiling surface detail and at a detail music dynamics. We'll also export the project Key shot where we'll buy materials and decals, set up lighting, creating attractive photo. I'm excited to work with vigil tutors and show these techniques with you, so let's get started with the first lesson