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Modeling and Rendering a Face Mask with ZBrush and KeyShot

Throughout these lessons, we'll model a face mask using traditional ZBrush sculpting techniques, retopology, DynaMesh, and ZModeler. Software required: ZBrush 4r7, KeyShot Bridge Plugin for ZBrush, KeyShot 5.

Advanced
5h 41m
(7)

Created by

Last Updated Jul 31, 2021

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  • Course

Modeling and Rendering a Face Mask with ZBrush and KeyShot

Throughout these lessons, we'll model a face mask using traditional ZBrush sculpting techniques, retopology, DynaMesh, and ZModeler. Software required: ZBrush 4r7, KeyShot Bridge Plugin for ZBrush, KeyShot 5.

Advanced
5h 41m
(7)

Created by

Last Updated Jul 31, 2021

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What you'll learn

Throughout these lessons, we'll model a face mask using traditional ZBrush sculpting techniques, retopology, DynaMesh, and ZModeler. We will go through each step of the process in detail. Once the model is complete, we will create a photorealistic render using KeyShot. By the end of this tutorial, you will have a solid understanding of hard surface modeling strategies and techniques in ZBrush, as well as the tools necessary to create beautiful renders of your work using KeyShot. Software required: ZBrush 4r7, KeyShot Bridge Plugin for ZBrush, KeyShot 5.

Modeling and Rendering a Face Mask with ZBrush and KeyShot
Advanced
5h 41m
(7)
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