Learn production techniques to hard surface modeling, creative tips and tricks to building complex geometry, and a proven workflow to modeling detailed motorcycles and parts. Software required: 3ds Max 2009 and up (required to open project files).
Learn production techniques to hard surface modeling, creative tips and tricks to building complex geometry, and a proven workflow to modeling detailed motorcycles and parts. Contains over 8 hours of self-paced training for artists using 3ds Max. Popular highlights include: Modeling from Blueprints; Hard Surface Modeling; Polygon Modeling Techniques; Spline-based Modeling Techniques; Understanding Metal-working Process; Motorcycle Parts Overview; Modeling Detail for Realism; Surface Tools; Creating Seam Detail; Creating Complex Shapes with Booleans; NURBS and Splines for Tubes and Wires; Creating Geometry from Existing Pieces; Adding Welds to Metal Pieces; Adding Bevels to Edges and Polygons; Modeling Different Types of Materials; Materials and Lighting; Texture Maps; Image-based Lighting; Reference Images; Tire Treads with Bump Maps; Setting up Hierarchies; Posing for Final Shots. Software required: 3ds Max 2009 and up (required to open project files).
Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.
Introduction and Project Overview Hi, and welcome to Motorcycle Modeling Techniques in 3ds Max presented by Digital-Tutors in Autodesk Authorized Publisher. My name is Justin and I'll be your instructor as we create a motorcycle from scratch using Max's powerful and diverse modeling tool set. Now, building a motorcycle is a great modeling exercise because bikes are made up of such a wide variety of parts, each with their own set of challenges. So to aid in the research of this training we enlisted the help of Ridley Motorcycle to walk us through the motorcycle design and fabrication process and show us how all these real-world pars have been manufactured and built in different ways. Taking into account the material that the various parts are made from and how they're connected, we can create 3d models that more closely resemble their real-world counterparts. We'll go through the entire process of building the bike from creating a trellis frame and aluminum subframe to adding an engine, chain drive, wheels and tires. We'll finish by applying materials and lights and creating a nice final render. Now I want to make sure to say thank you to Jay Ridley at Ridley Motorcycle. He was kind enough to take us through their shop and give us a look at their process of building actual motorcycles from the construction of the individual parts to assembly of the finished bikes.