Description
Course info
Level
Advanced
Updated
Apr 6, 2016
Duration
2h 54m
Description

This NUKE tutorial will teach you to create a morph in NUKE using two moving plate shots. You'll see how to doctor the shot to get a good silhouette and timing continuity between the two characters in the morph. By the end of this course, you will be able to create your own moving character morph. Software required: NUKE 9.0.5.

About the author
About the author

Matt Skonicki started out as a Cinematics Artist at Netherrealm Studios working on game franchises including Blitz: The League, Ballers, and Mortal Kombat.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi, my name is Matt Skonicki. I'm a VFX Supervisor in the Chicagoland area. In this lesson we will be covering how to execute a digital morph between two moving videos plate shots. Along with the morph, we'll be diving deep into doing cosmetic and re-timing work to get the silhouettes and movements to match up. Key take-aways for this course include digital clean plating, recreating and transforming elements of a shot, vector-based re-timing using O-flow as well as, a series of tweaking methods using the spline warp and the grid warp tools incorporated with baked relative planar tracking transforms. This course is a must-see, not just to learn morphing, but to learn how to doctor up shots using professional compositing workflows. Very anxious to show you these advanced techniques, so let's get started with the first lesson.