In this collection of tutorials we will learn about the new modeling-related features in Maya 2012. We will cover the new attribute sliders for the show manipulator tool and how they can speed up our polygon modeling workflow. We will also take a look at how we can project curves onto polygon surfaces to create fitted geometry and use those projected curves to split or cut apart those polygons. We will also cover the new curve generation option for the extrude tool. In addition we will cover the interactive split tool and finish up by looking at the new interoperability features that will allow us to work more closely between Maya and other Autodesk applications. Software required: Maya 2012 and up.
Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.