Working with the Curve Editor and Dope Sheet in NUKE

Understanding animation and the tools that come with it will save you hours in your compositing work. This course will teach you the basics of animation in NUKE, as well as how to use the inbuilt animation tools, the Curve Editor and the Dope Sheet.
Course info
Level
Intermediate
Updated
Nov 2, 2017
Duration
1h 36m
Table of contents
Description
Course info
Level
Intermediate
Updated
Nov 2, 2017
Duration
1h 36m
Description

Animation is a useful skill that can easily be applied to further enhance your compositing work in NUKE. Some practical applications include incorporating filmed footage into your plate, animating a Roto node, causing items to appear or disappear, and creating custom made animation tools. In this course, Working with the Curve Editor and Dope Sheet in NUKE, you'll be introduced to some of the most efficient animation tools you can utilize in NUKE when creating your own animations. First, you'll discover how to build a foundation by learning the basic principles of animation. Next, you'll explore how to create an animation inside of NUKE, and how to take full advantage of the powerful inbuilt animation tools, the Curve Editor and the Dope Sheet. Finally, you'll dive into some amazing ways to read, analyze, and manipulate existing animations to suit your needs. By the end of this course, you'll have a a solid understanding of the basics of NUKE, and will be able to effectively utilize the Curve Editor and Dope Sheet to create and edit your own animations. Software required: NUKE.

About the author
About the author

Nína Cohagen is a lighting and compositing artist with Blue Zoo Animation Studio in London. Her main passion is creating beautiful images. She studied digital effects at Bournemouth University.