In this Houdini tutorial we are going to learn how to do custom Pyro FX in Houdini. We will use the combustion model of the Pyro Solver and set up custom attributes to source fire and smoke simulations. We will get a good understanding of various shape tabs in the Pyro Solver and end the tutorial by putting everything we learned previously into a small practical example. Software required: Houdini 12.5.
Introduction and Project Overview Hi everyone. My name is Alihusen Kapadia. I'm an FX artist and I've worked in the industry for a couple of years. In this course, we'll focus on doing custom Pyro effects in Houdini 12. We'll begin by understanding some fundamental concepts of _____ or _____ based fluids and continue from there by taking an in depth look into the Pyro software in Houdini 12. We'll specifically look into conversion model of the Pyro software, which let's you achieve beautiful and real stick fire. We'll also learn about different methods for sourcing attributes or themes in the Pyro simulation. We will end this course by implementing everything that you learned previously in a small, practical exercise. So without wasting much time, let's get started.