Course
Skills Expanded
Painting Over a 3D Model for Vehicle Design in Photoshop
In this tutorial, we will be using a basic 3D Render as a base to paint over in Photoshop.
What you'll learn
In this tutorial, we will be using a basic 3D Render as a base to paint over in Photoshop. We will explore how to move from thumbnailing the basic shape of a vehicle in a 3D package, rendering it out, and then adding a combination of photo textures and painted details in Photoshop to produce a complete concept illustration. Software required: 3ds Max 2011, Photoshop CS5.
Table of contents
Introduction and Project Overview
0mins
Painting Over a 3D Model for Vehicle Design in Photoshop
228mins
- Building a Pressure Hull in 3D 10m
- Extending the Fuselage in 3D 11m
- Modeling Weapons in 3D 12m
- Completing the Basic Model 11m
- Rendering the Model 10m
- Beginning the Sketching Process 13m
- Assigning Basic Colors 12m
- Applying the First Photo Textures 10m
- Smudging Techniques 12m
- Adding More Photo Textures and Painting 13m
- Detailing the Ship 15m
- Texturing Fabric 12m
- Detailing the Fabric Seams 11m
- Building up the Engines 5m
- Adding Solar Panels 11m
- Painting in the Rail Gun 13m
- Starting the Touch up Process 11m
- Detailing the Sensor Package 12m
- Detailing the Cockpit 12m
- Finishing Touches 14m