Description
Course info
Level
Intermediate
Updated
Oct 2, 2015
Duration
3h 34m
Description

In this MODO tutorial, we'll get familiar with the particle and rigid body dynamic systems. We'll start by exploring the ins and outs of MODO's simulation tools, including how to preview a simulation and caching the simulation to disk. We'll also learn about the ways a particle system links up with a dynamics system and how we can use the shader tree to create complex behaviors within our simulations. By the end of this MODO training, you'll have a solid understanding of particles in MODO as well as how to build a handful of visual effects. Software required: MODO 801.

About the author
About the author

Jon is a 3D artist with nine years of experience in the video games industry.