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Photorealistic Camera Lens Effects in NUKE

by Chris Glick

In this series of NUKE tutorials, we will learn about the physics of light travel inside a real camera lens and how to apply those effects to our own projects in NUKE. Software required: NUKE 6.3v6.

What you'll learn

In this series of NUKE tutorials, we will learn about the physics of light travel inside a real camera lens and how to apply those effects to our own projects in NUKE. We will start by quickly learning about the various pieces and elements in a camera and then learn a little bit about how light physically interacts with various materials through reflection, refraction, and diffraction. From there, we will cover optical problems or aberrations like vignetting, ghosting, lens distortion, field curvature, lens flaring, glowing, astigmatism, defocus, chromatic aberration, and film grain. Software required: NUKE 6.3v6.

About the author

Along with creating and recording training, he also used to manage the support team and work closely with the production development team at Digital-Tutors, now a Pluralsight company. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry. Chris has likely watched more Pluralsight creative training than anyone on the planet, and its evidenced by his Einstein-sized brain and encyclopedic... more

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