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Course
- Core Tech
Photorealistic Camera Lens Effects in NUKE
In this series of NUKE tutorials, we will learn about the physics of light travel inside a real camera lens and how to apply those effects to our own projects in NUKE. Software required: NUKE 6.3v6.
What you'll learn
In this series of NUKE tutorials, we will learn about the physics of light travel inside a real camera lens and how to apply those effects to our own projects in NUKE. We will start by quickly learning about the various pieces and elements in a camera and then learn a little bit about how light physically interacts with various materials through reflection, refraction, and diffraction. From there, we will cover optical problems or aberrations like vignetting, ghosting, lens distortion, field curvature, lens flaring, glowing, astigmatism, defocus, chromatic aberration, and film grain. Software required: NUKE 6.3v6.
Table of contents
About the author
Chris is a VFX author at Pluralsight. Along with creating and recording training, he also manages the support team and works closely with the production development team. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry.
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