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Creating Photorealistic Weapons with ZBrush and Quixel SUITE

If you want to hone your modeling and texturing skills while creating a realistic-looking weapon, this course is for you. Software required: ZBrush 4R7, 3ds Max 2015, Maya 2015, Photoshop CC 2014, xNormal, Marmoset Toolbag 2, Quixel SUITE 2.

Intermediate
5h 18m
(8)

Created by

Last Updated Feb 25, 2019

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  • Course

Creating Photorealistic Weapons with ZBrush and Quixel SUITE

If you want to hone your modeling and texturing skills while creating a realistic-looking weapon, this course is for you. Software required: ZBrush 4R7, 3ds Max 2015, Maya 2015, Photoshop CC 2014, xNormal, Marmoset Toolbag 2, Quixel SUITE 2.

Intermediate
5h 18m
(8)

Created by

Last Updated Feb 25, 2019

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What you'll learn

Create a photorealistic weapon and brush up on your modeling, sculpting, and texturing skills in ZBrush and Quixel SUITE at the same time. Throughout this course, Creating Photorealistic Weapons with ZBrush and Quixel SUITE, you'll see the breakdown of the process behind creating photorealistic weapons. You'll start with an existing high-poly model. On this pipeline, you'll cover topics such as retopology, UVs, bakes, texturing, and at the end of the course, you'll publish the final model. You will use the latest industry-standard tools and learn tips and strategies for getting the very best results. By the time you're finished, you'll have all the skills you need to begin building your own great-looking, real-time models. Software required: ZBrush 4R7, 3ds Max 2015, Maya 2015, Photoshop CC 2014, xNormal, Marmoset Toolbag 2, Quixel SUITE 2.

Creating Photorealistic Weapons with ZBrush and Quixel SUITE
Intermediate
5h 18m
(8)
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